AI Insights · Timothy · October 2022
Top 5 Theme Parks Games Performance in Saudi Arabia Q3 2022
In Q3 2022, the performance of the top 5 theme park games in Saudi Arabia showed varied trends in downloads, revenue, and active users, with notable fluctuations across the board.
The third quarter of 2022 saw diverse performance trends among the top 5 theme park games on a unified platform in Saudi Arabia. Here’s a detailed look at how each app fared during this period, with data provided by Sensor Tower.
Overcrowded: Tycoon from ZeptoLab UK Limited had significant fluctuations in its weekly downloads, starting strong with 3.1K in early July and peaking again at 3.1K in early September. However, by the end of September, downloads had dropped to 569. The app's weekly revenue peaked at $944 in late July but saw a decline to $304 by the end of September. Active users showed a similar trend, peaking at 5.8K in mid-July and dropping to 1.6K by the end of the quarter.
Disney Magic Kingdoms by Gameloft experienced relatively stable performance. Weekly downloads ranged from 1.7K to 2.7K, with a peak in mid-August. The app's revenue was fairly consistent, with a peak of $244 in early August. Active users remained steady, fluctuating between 4.5K and 5.6K throughout the quarter.
Idle Theme Park - Tycoon Game from Digital Things saw modest weekly downloads, peaking at 1.2K in mid-September. Revenue was relatively low, with the highest weekly earnings at $73 in early July. Active users peaked at 2.1K in mid-September but hovered around 1.1K to 1.6K for most of the quarter.
RollerCoaster Tycoon® Touch™ by Atari showed a steady trend in active users, averaging around 4.5K to 4.9K throughout Q3. Weekly revenue reached its highest at $61 in late September. The app's downloads peaked at 440 in late August but saw a decline to 145 by the end of September.
Peppa Pig™: Fun Fair from Entertainment One had minimal activity in terms of downloads, with only 23 downloads recorded in the last week of September. Despite the low download numbers, the app managed to generate a steady weekly revenue, peaking at $39 in late June and maintaining around $30 to $36 towards the end of the quarter.
These varied trends highlight the dynamic nature of the theme park games market in Saudi Arabia. For more insights and detailed analytics, visit Sensor Tower.